Hello! My name is Zach. I love to make characters and creatures move, but getting there often requires creating a whole lot of other stuff first - like tools and rigs. So I make those too.

Currently I'm the Lead Animator on the 3-D platformer Psychonauts 2 at Double Fine Productions in San Francisco. Before that, I was the Lead Animator and Character Rigger on EA's Dawngate, where I set up and supported the character rigging pipeline, wrote tools for the artists, and led the animation team.

I believe in continual self-development so I'm always finding opportunities to expand my artistic and technical skill sets. Living is learning!